The History of Gaming and Esports

Summary:

In this course, students will learn about the technologies and design principles that have been the foundation of the development of video game technology over the last 50 years. Students will examine and discuss the impact of video games on culture and the economy. Students will learn about the current gaming and e-sports landscape, including strategies and techniques of top teams and individuals. This course will also discuss the risks and dangers of video games and understand how to set appropriate time and content parameters. Finally, the course will identify career paths and opportunities for those who are passionate about gaming.

Course Outline

Module 1 – Atari and the Introduction to Video Games
Module 2 – Nintendo and Game Boy
Module 3 – Super Nintendo, Sega, and Computer Games
Module 4 – PlayStation
Module 5 – Xbox
Module 6 – Wii, Kinect, and Active Gaming
Module 7 – Mobile Games
Module 8 – Augmented and Virtual Reality Gaming
Module 9 – History and Current State of E-sports
Module 10 – Contemporary Issues in E-sports

This is my first time to consult in this hospital and I’m lucky I got a perfect doctor who takes care of me since day one of my consultation, until the day of my surgery.
John Doe Founder
This is my first time to consult in this hospital and I’m lucky I got a perfect doctor who takes care of me since day one of my consultation, until the day of my surgery.
John Doe Founder
$395 ea
Individuals
  • Single access to courses
Buy Now
$395 ea
Individuals
  • Single access to courses
Login to purchase

Loading . . .